polymesh components population in Paracloud

21 08 2008

Here is a quick experiment which I did before I have started working on the thesis project in Paracloud. It’s a population of polymesh components within a set grid of initial cloud (surface imported into Paracloud) and the offset cloud. The offset cloud was also slightly modified by Paracloud’s vortex modeler.





CONCEPT OF ADAPTABILITY IN PARAMETRIC / ASSOCIATIVE DESIGN

17 08 2008

Final thesis  in Iaac in the studio “Architectural Components, from Phaenotype to Genotype” under tutorshp Of Martin Sobota. The project is a proposal of fully automated design process being able to adapt to whatever input, negotiating in the same time the relation between intuitive manual sketch and advanced computation in the design process. Thanks to advanced digital technologies and usage of different associated softwares, it allows an overall control of the project, starting from the concept until the fabrication. Having set simple interface where input is a drawing, everybody can easily influence the design and adjust it to specific needs. Moreover, having introduced preferred settings, the project offers a lot of possible variations that can be applied be re-configuring the structure.

The base condition is modular grid of planes and differentiated connecting elements changing the angles between the planes, what allows re-configuring the overall form using the same elements, by simply exchanging the connections.

How does the design process work?

The process starts with a drawing of the required walking area on the grid (in black), where one pixel is one plane. Based on it several variations of pictures are being proposed (adding tones of grayscale to the grid). Then the RGB data is being translated into angle parameters that drive the parametric model. Whenever new drawing is being inserted, the whole process repeats and the project updates.





first processing morning

5 08 2008

Coffee and processing was the breakfast today. It’s a very interesting language developed at MIT especially for artists and Msc in Adaptive Architecture and Computation which I’m going to attend from September is using it exclusively, so I thought I will give it a try before I go. Here is a first try out – some really simple 2d nested iteration of bezier curves.





We have NO VISION…

5 08 2008

We Have NO VISION rozpoczelo wlasnie dzialalnosc!

Jest to internetowy magazyn ktory wspoltworzy 15 osob: byli studenci i wykladowcy Iaac.

Autorzy pochodza z 5 kontynentow, stad celem magazynu jest uzyskanie dosyc globalnego punktu widzenia na niektore bardzo lokalne sprawy. Ma to byc miejsce do dyskusji i zadawania pytan, rowniez tych niewygodnych. Nazwa wiaze sie z przypuszczeniem ze nie mamy jednej wizji, lecz wiele przypuszczen (witamy w “multiplicity” o ktorej pisal Deleuze)

Moj pierwszy artykul znajduje sie tutaj: Why the term open-source architecture is profoundly wrong?

We Have NO VISION is up and running!

It’s a web magazine co-authored by 15 former students faculty of Iaac.

The contributors come from 5 different continents, so it’s aim is to bring together quite a global view on some local issues. It’s a platform for discussion and rising some tough questions, I hope. The name refers to the fact that we have no single vision (welcome to Deluzian multiplicity).

Check out my first entry here: Why the term open-source architecture is profoundly wrong?





digital fabrication – a pipe

4 08 2008

“A pipe”, praca wykonana w ramach zajec Digital Fabrication w Iaac pod kierownictwem Marty Male-Alemany, prezentuje mozliwosci jakie otwiera modelowanie 3D polaczone bezposrednio z technologia wycinania. Nasz wycinek jest czescia wiekszej instalacji na ktora skladaja sie rozne projekty polaczone w jedna calosc ( jak na zdjeciu ). Wszystkie elementy modelowane byly w Rhino a nastepnie skladane w calosc. Ponizej widac cala instalacje oraz nasza czesc : proces skladania, finalny projekt i pliki gotowe do wyciecia:

A pipe, project done in the Digital Fabrication course in Iaac under tutorship of Marta Male-Alemany, conststing simply of vertical and horizontal sections, presents possibilities and potentials of 3D modelling directly transferred into lasercut files. The one was a part of a bigger installation of differentiated parts that come together, that is hanging in the hall of Iaac. All the elements were drawn in Rhino and then assembled. Above you can see the whole assembled installation and  our part: process of assembling, the final part and lasercut files:





‘Bird House’

4 08 2008

‘Bird House’ jest to projekt wykonany podczas seminarium w Iaac-u w kolaboracji z Vasco Portugal. Prezentuje on w sposob kompletny proces od modelowania za pomoca rhino scriptingu po cyfrowa fabrykacje.

‘Bird House’ is scripting seminar project at the Iaac (done in collaboration with Vasco Portugal), which shows all the generative process from modelling by rhino script to digital fabrication.





House Wrap – Parametric House

4 08 2008

‘Parametric House’ to projekt wykonany podczas drugiego semestru studiow w Iaac-u, w studiu zajmujacym sie cyfrowymi procesami we wspolczesnej architekturze. Celem projektu bylo stworzenie uniwersalnej formy 3d, ktora kontrolowana za pomoca kilku zmiennych parametrow moglaby sie w prosty sposob dostosowywac do kolejnych uzytkownikow badz lokalizacji.
‘House Wrap’ jest propozycja domku letniskowego, ktory w swej idei bazuje na relacji pomiedzy strefa prywatna, a publiczna. Jego glowna czesc to dwuwymiarowa plaszczyzna, z dwoma modyfikowalnymi i sprzezonymi siatkami: siatka zagiec i siatka wyciec. W ten sposob mozliwe jest otrzymania tysiecy wariacji, ktore dodatkowo moga byc multiplikowane poprzez zmiany katow zagiec i czesci na ktorej opiera sie cala struktura. Czesc prywatna (sypialnia, kuchnia, wc) zawarta jest w nieduzym boksie ktory czesciowo dopasowuje sie do oplatajacej go plaszczyzny i wspolgra z nia zagospodarowujac w ten sposob obszar dzialki.

‘Parametric House’ is a project done during second term of Iaac in Digital Tectonics studio by Marta Male Alemany. The purpose of that design task was to show the variations of objects (in this case single family house) driven by some specific parameters.
‘House Wrap’ derives from the definition of private space, is based on searching for borders between public area and private one. Main part of the project is flat surface (plane) with two grids: grid of folds and grid of holes. Both of the are related to each other and controlled by some parameters. In that way it is possible to use this 3d model to play with ‘neutral’ space and define basic zones of human needs.

 





The Dome – full scale, realised and parametric project

4 08 2008

‘The Dome’ to projekt wykonany podczas trzeciego semestru studiow w studiu Digital Fabrication prowadzonym przez Marte Male Alemany w Iaac . Jest to wynik cztero-tygodniowej pracy dwudziestu studentow w pieciu roznych grupach (modelowanie, fabrykacja). Projekt ten od swego poczatku scisle powiazany byl z teza, udowadniajaca przewage parametrycznego modelowania i fabrykacji nad tradycyjnymi sposobami.
Cyfrowy obiekt wykonany zostal w parametryczny programie Top Solid, co pozwolilo na latwe kontrolowanie jego kszaltow poprzez zmiany dwoch krzywych. Kazda najmniejsza zmiana geometri kopuly byla zwiazana z modyfikacja kazdego z 1200 trujkatnych modulow, ktore w kolejnych sprzezonych plikach byly rozlozone do postaci 2d i gotowe do wyciecia za pomoca standardowej wycianarki laserowej. Proces cyfrowego modelowania zajal okolo 3 tygodni pracy, natomiast sama fabrykacja niespelna tydzien.

‘The Dome’ is project designed and realized by the group of 20 students during third term of
Iaac Master Course at the Digital Tectonics studio supervised by Marta Male Alemany.
Digital model of the dome was developed in parametric software, called Top Solid, and its shape is easily controlled by two different splines. That model was a base for almost 1200 triangular components (each one of them is different and customized to specific shape of final object), which were inserted and unfolded (for laser cutting machine) in the another, associated files. Thus every single change in the preliminary shape was followed by new 2d shapes for cutting. Design part took 3 weeks of working in five specialized groups (modelling, fabrication, etc.), all fabrication was done during one week.





‘pillows’ – adaptable skin for every surface

4 08 2008

Projekt wykonany w ramach seminarium ze ‘scriptingu’ podczas studiow w Iaac-u. System wpelni wielokrzywiznowych paneli rozpinanych na czworokatnej siatce, ktory adaptuje sie do konkretnej plaszczyzny. Wymiary paneli bazuja na wlasciwosciach geometrycznych wprowadzonej formy przestrzennej.

Iaac seminar project under tutorship of Luis Fraguada, which presents potential of this tool in some of design processes. System of pillow-shape panels which are baesd on rectangular division and are fully adaptable to the inserted surface. Shape and dimensions of panels are related to that prelimanary object.





h2o absorber

4 08 2008

Koncowy projekt na Iaac wykonany we wspolpracy z Advaitem Potnisem. Prowadzacymi byli lluis Viu Rebes oraz Jordi Pages (thesis group 1: fixing variation; modalities of discrimination). To miesiac pracy ktory rozpoczal sie od koncepcji “abstrakcyjnej skory” – projektu opisywalnego poprzes zestaw relacji pomiedzy jego czesciami bardziej niz poprzez aktualizacje (jego finalna forme). Projekt wykonany w Paracloudzie – generatywnym plug-inie do Rhino.

Projekt ma byc czescia wystawy dotyczacej prac sudentow Iaac na Biennale Architektury w Pekinie w 2008 roku.

Iaac thesis developed in collaboration with Advait Potnis under the tutorship of Lluis Viu Rebes and Jordi Pages (thesis group 1: fixing variation; modalities of discrimination). It’s a one month of work departing from the concept of the “abstract skin”. A design represented through set of relationships rather than through actualization. Work developed in Paracloud – a generative plug-in to Rhino.

The project is due to be exhibited as part of Iaac students’ work at the Bejing Architectural Biennale in 2008.

Ponizej znajduje sie tekst ktory byl uzupelnieniem projektu podczas wystawy na Iaac (wersja wylacznie po angielsku) — Here is a txt that accompanied the exhibition at Iaac:

H20 absorber is derived from a project done in collaboration with Advait Potnis during 3rd term Iaac studio led by Izaskun Chinchilla. The outcomes of the studio were conceptions of three CAD software products that architects could use on a daily basis, but which at the same time brought a new quality to the spatial proposals. Concept taken further by Advait Potnis was the one of the section, which allows for sharing depending on the amount of assigns of different economies who are about to inhabit the architectural proposal. I have decided to take further the concept of environmentally performative skin.
The skin is conceptualized as a generic system able to gather snow or water depending on the location where it is deployed. To apply the system on a particular surface of the building one needs to follow a set of rules:
1. Subdivide the building surface into sub-surfaces; approximate size of the sub-surfaces is: 600 by 600 cm.
2. Model the rain delivery to the building surface and estimate the necessary surface area of the collectors on each sub-surface.
3. Assign a section and a distortion for each sub surface, based on the approximate collectors’ surface area demanded. An outcome of the section and distortion choice is the collectors’ volume
4. Assign a type of the component. Each component has a specific volume to surface area ratio. Based on that the obtained surface area of the collectors can be estimated.
I have used Advait’s ReHabitat tower for the purpose of actualization. The tower is located in Mumbai; therefore the H2O absorber is deployed to gather water during 4 months of rainy season.